This article details a VR production studio’s process for editing and delivering immersive media. These tools and practices were developed for a fully staffed team but can be adapted to meet the needs of smaller producers.
Mistika Boutique Image: Light Sail VR
Read Time: 20 Minutes
This article presents an example of a high end advanced workflow for working with immersive media footage. It uses third-party stitching software and is intended to achieve a level of quality on par with some of the top video experiences available in Meta Quest TV. For this level of quality requirements would be: working with high resolution stereoscopic footage, minimizing stitching artifacts, and removing the tripod or other camera support system.
Not every production will have the resources to utilize this workflow in its entirety, but these steps should be considered by any creator when planning and producing a high quality immersive experience. A top level overview of the post production process can be found here.
A spreadsheet is often used to keep track of clips and edit details because the software used to stitch and the software used to edit are usually different. Some tools, for example Mistika Boutique, have the ability to do both tasks, making it a good option for those who want to avoid using a spreadsheet to keep track of the clips.
Reviewing edits in Adobe Premiere Image: Light Sail VR